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<journal-meta>
<journal-id journal-id-type="issn">2513-8421</journal-id>
<journal-title-group>
<journal-title>Journal of Embodied Research</journal-title>
</journal-title-group>
<issn pub-type="epub">2513-8421</issn>
<publisher>
<publisher-name>Open Library of Humanities</publisher-name>
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<article-meta>
<article-id pub-id-type="doi">10.16995/jer.27844</article-id>
<article-categories>
<subj-group>
<subject>Video article</subject>
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</article-categories>
<title-group>
<article-title>Surface, skin, and glitch: An embodied navigation of civic trompe l&#8217;oeil</article-title>
</title-group>
<contrib-group>
<contrib contrib-type="author">
<contrib-id contrib-id-type="orcid">https://orcid.org/0009-0001-7618-5940</contrib-id>
<name>
<surname>Li</surname>
<given-names>Jiaqi</given-names>
<prefix>Mr</prefix>
</name>
<email>jiaqi.li@my.cityu.edu.hk</email>
<xref ref-type="aff" rid="aff-1">1</xref>
</contrib>
</contrib-group>
<aff id="aff-1"><label>1</label>PhD, School of Creative Media, City University of Hong Kong</aff>
<pub-date publication-format="electronic" date-type="pub" iso-8601-date="2026-08-10">
<day>10</day>
<month>08</month>
<year>2026</year>
</pub-date>
<pub-date pub-type="collection">
<year>2026</year>
</pub-date>
<volume>9</volume>
<issue>1</issue>
<elocation-id>6 (15:24)</elocation-id>
<permissions>
<copyright-statement>Copyright: &#x00A9; 2026 The Author(s)</copyright-statement>
<copyright-year>2026</copyright-year>
<license license-type="open-access" xlink:href="https://creativecommons.org/licenses/by/4.0/">
<license-p>This is an open-access article distributed under the terms of the Creative Commons Attribution 4.0 International License (CC-BY 4.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. See <uri xlink:href="https://creativecommons.org/licenses/by/4.0/">https://creativecommons.org/licenses/by/4.0/</uri>. Articles published by the Open Library of Humanities may also contain other CC-licensed material, or material used or reproduced under an exception or limitation to copyright. Such material is not subject to the article&#8217;s license. It is either marked with its own license, or marked that it has been reproduced with permission or under fair-use.</license-p>
</license>
</permissions>
<self-uri xlink:href="http://jer.openlibhums.org/articles/10.16995/jer.27844/"/>
<abstract>
<p>This article investigates <italic>Civic Trompe l&#8217;oeil</italic> as a protective membrane mediating embodied experience. Grounded in an extensive photographic archive captured across global cities, the research first documents how printed simulacra dissolve boundaries between body and environment. The inquiry then evolves into practice-based research through the artist&#8217;s two interventions: <italic>Camouflage</italic> and <italic>Fixing Chicago Neighbourhood</italic>. By physically applying digital texture mapping to both the biological body and urban infrastructure, the author/artist performs acts of embodied repair. These material glitches expose the dissociation between surface and substance, challenging our navigation of an increasingly rendered reality.</p>
</abstract>
<kwd-group>
<kwd>digital materiality</kwd>
<kwd>embodied perception</kwd>
<kwd>practice-based research</kwd>
<kwd>psychasthenia</kwd>
<kwd>urban surface</kwd>
</kwd-group>
</article-meta>
</front>
<body>
<sec>
<title>VIDEO ARTICLE</title>
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<caption>
<p>Available for download here: <ext-link ext-link-type="uri" xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="https://doi.org/10.16995/jer.27844.mp4">https://doi.org/10.16995/jer.27844.mp4</ext-link>.</p>
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<media mimetype="video" position="anchor" specific-use="online" xlink:href="https://player.vimeo.com/video/1215180948"/>
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<title>STILLS FROM THE VIDEO ARTICLE</title>
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<title>VIDEO TRANSCRIPT</title>
<p>[Note: This is a transcript of a video article. Onscreen text appears left justified, while spoken words are indented. Individual elements from the transcript, such as metadata and reference lists, may appear more than once in the document, in order to be properly read and accessed by automated systems. The transcript can be used as a placeholder or reference when it is not possible to embed the actual video, which can be found by following the DOI.]</p>
<p>[0:10]</p>
<p><bold>Surface, Skin, and Glitch: An Embodied Navigation of Civic Trompe l&#8217;oeil</bold></p>
<p><bold>Abstract</bold></p>
<p>This article investigates <italic>Civic Trompe l&#8217;oeil</italic> as a protective membrane mediating embodied experience. Grounded in an extensive photographic archive captured across global cities, the research first documents how printed simulacra dissolve boundaries between body and environment. The inquiry then evolves into practice-based research through the artist&#8217;s two interventions: <italic>Camouflage</italic> and <italic>Fixing Chicago Neighbourhood</italic>. By physically applying digital texture mapping to both the biological body and urban infrastructure, the author/artist performs acts of embodied repair. These material glitches expose the dissociation between surface and substance, challenging our navigation of an increasingly rendered reality.</p>
<p>[0:23]</p>
<p><bold>Section 1:</bold></p>
<p><bold>Introduction</bold></p>
<disp-quote>
<p>Outside the Vapiano restaurant at Monroe and Wabash in Chicago, this is not a door but a printed picture of a door that replaces the functional door. A fake door. The bottom color is fading due to sunlight and rainfall.</p>
<p>In the city, whenever maintenance or renovation work begins, our <bold>daily movement</bold> is interrupted. A peculiar phenomenon occurs.</p>
<p>I have been collecting these street photographs since 2017 across Chicago, San Francisco, Beijing, Hong Kong, Glasgow, Guangzhou, Shenzhen, and many other cities (<xref ref-type="bibr" rid="B8">Li 2026</xref>).</p>
<p>This photo archive became more than documentation; it evolved into a method of embodied inquiry. Each photograph required me to slow down, to position my body in relation to these surfaces, to notice how other pedestrians navigated around them. Some walked past without acknowledgment, their bodies flowing around the obstruction as if it were invisible. Others paused, tilted their heads, or even reached out to touch the printed surface, confirming through haptic feedback what their eyes already suspected: this is not what it appears to be.</p>
<p>This is not just a visual backdrop; it is a spatial intervention. If we look closely at this behavior or this decoration of engineering, we find a shared technique, a specific attitude towards life. It is a lineage that traces back to a specific branch of ancient Western painting: <italic>Trompe l&#8217;oeil</italic>.</p>
</disp-quote>
<p>[2:18]</p>
<p><bold>Section 2:</bold></p>
<p><bold>Trompe l&#8217;oeil in Historical Lenses</bold></p>
<disp-quote>
<p>Consider the Church of St. Ignatius in Rome. In 1685, the Jesuit Andrea Pozzo painted a spectacular fresco on the nave ceiling. Standing in the center, looking up, the viewer&#8217;s body loses its architectural anchor. The fresco dissolves the physical roof, creating the illusion of a space expanding infinitely towards the heavens (<xref ref-type="bibr" rid="B7">Li 2025</xref>).</p>
<p>Or consider Pere Borrell del Caso&#8217;s <xref ref-type="bibr" rid="B16">1874</xref> painting, <italic>Escaping Criticism</italic>. The artist depicts a boy climbing <italic>out</italic> of the frame. His hands and feet seem to break the boundary between the representational space and our corporeal reality.</p>
<p>Whether it is these masterpieces or the printed vinyls on our streets today, they share two characteristics: First, a one-to-one replication of reality. And second, a dependency on the surrounding environment to sell the illusion.</p>
<p>But there is a shift. The context has moved from art history to sociology. The location has moved from the cathedral to the street corner. And the encounter has shifted from a static gaze to a mobile body moving through the urban landscape. This is what I call &#8220;Expanded Trompe l&#8217;oeil.&#8221;</p>
<p>To understand this, we must distinguish between three concepts: Simulation, Illusion, and Trompe l&#8217;oeil.</p>
<p>Simulation is distinct from reality. Think of the hotels in Las Vegas, or a video game. We know physically that we are not in Paris or Venice, even if the facade suggests it. We can clearly separate the physical world from the simulated one.</p>
<p>Illusion, however, effectively deceives not just the eye, but the brain. Like the M&#252;ller-Lyer (<xref ref-type="bibr" rid="B11">1889</xref>) test, or like a dream. In a dream, tactile sensation and scent are indistinguishable from reality. The deception is total.</p>
<p>Trompe l&#8217;oeil occupies the middle ground. As art historian Sybille Ebert-Schifferer (<xref ref-type="bibr" rid="B6">2002</xref>) argues, &#8220;the goal of trompe l&#8217;oeil is not the continuous deception of the viewer, &#8230;but rather the feeling of astonishment at one&#8217;s own perceptions.&#8221; The goal is to create a brief moment of surprise. As Ren&#233; Magritte revealed in <italic>La Condition Humaine</italic>, true trompe l&#8217;oeil leaves a clue. It invites the viewer to spot the trick. It creates a momentary &#8220;stumble&#8221; in our perception. Once the veil is lifted, we are left to contemplate the relationship between the truth and the image.</p>
</disp-quote>
<p>[5:40]</p>
<p><bold>Section 3:</bold></p>
<p><bold>Theories and Contemporary Artists</bold></p>
<disp-quote>
<p>Why do we retreat into these images? In media ecology, scholars argue that the screen, and by extension, the printed image, creates a &#8220;safe zone.&#8221;</p>
<p>Take the case of this printed grass in a children&#8217;s playground. Those stock photos of grass pasted over the floor do more than decorate.</p>
<p>It offers what scholars like Jennifer Barker (<xref ref-type="bibr" rid="B1">2009</xref>) and Laura U. Marks (<xref ref-type="bibr" rid="B10">2002</xref>) describe as &#8220;haptic visuality,&#8221; an image that invites our eyes to graze the surface like skin. As Giuliana Bruno (<xref ref-type="bibr" rid="B3">2014</xref>) reminds us, this surface is not superficial; it is a site of deep materiality. But this touch is sanitized. As Francesco Casetti (<xref ref-type="bibr" rid="B5">2023</xref>) observes, this seamless digital perfection acts as a protective membrane. It neutralizes the raw danger of nature, leaving behind a consumable, risk-free surface.</p>
<p>However, we as embodied subjects are not naive. We know the grass is fake. So, why do we choose to participate?</p>
<p>To answer this, we look to the concept of &#8220;Kayfabe&#8221;. As Reinhard (<xref ref-type="bibr" rid="B12">2019</xref>) suggests, modern illusion is a social contract. Consider the artist Liping He and his performance, <italic>As Long as There Is Sand in the Heart, Everywhere Is the Maldives</italic>. He lay his nearly naked body on a chaotic, concrete sidewalk, holding a cocktail, acting as if he were on a pristine beach.</p>
<p>By placing his vulnerable body against the harsh urban ground, he radicalized the logic of trompe l&#8217;oeil. The public joined in. As MacDowall and Budge (<xref ref-type="bibr" rid="B9">2021</xref>) might argue, the street became a photogenic stage for performance. Liping He revealed that the essence of illusion is not visual perfection, but a shared will to believe. The performance echoes Walton&#8217;s (<xref ref-type="bibr" rid="B15">1991</xref>) claim: &#8220;&#8230;appreciators use paintings and novels as props in games of make-believe, much as children use dolls and toy trucks, and that appreciators participate in these games.&#8221;</p>
<p>When we look at construction hoardings wrapped in forest prints, we are witnessing a theoretical engagement with biological mimicry. But this is not just about fooling a predator.</p>
<p>Drawing on Roger Caillois (<xref ref-type="bibr" rid="B4">1984</xref>), this is a form of &#8220;psychasthenia&#8221;. It is a distinct impulse for the organism to dissolve into the environment. It is a desire to shed the boundaries of the self and merge with the space.</p>
<p>We see this weaponized by artist Kelly Kristin Jones. She uses printed images of the background to cover up &#8220;problematic&#8221; monuments. By forcing these heavy statues to dissolve back into the background, she performs a political erasure.</p>
<p>Jones&#8217;s interventions make explicit that these surfaces are never neutral. They are tools of governance, of memory management, of spatial control. When a monument is covered, it is not removed; it is rendered invisible while remaining present. This is a form of political trompe l&#8217;oeil, the appearance of resolution without the substance of change.</p>
<p>And look at the texture. The images are often pixelated or physically buckling, like the paper skins in Stephanie Syjuco&#8217;s work. As Hito Steyerl (<xref ref-type="bibr" rid="B13">2009</xref>) argues in her defense of the &#8220;Poor Image,&#8221; these glitches are the fingerprints of our digital reality interacting with the physical world.</p>
</disp-quote>
<p>[10:02]</p>
<p><bold>Section 4:</bold></p>
<p><bold>My Embodied Research</bold></p>
<disp-quote>
<p>This logic of the &#8220;glitch&#8221; and the &#8220;surface&#8221; serves as the foundation for my practice-based research. I began by turning this inquiry onto my own body in the performance <italic>Camouflage</italic>.</p>
</disp-quote>
<p>Unidentified video</p>
<p>Ping&#8217;an Beijing (Official Weibo of Beijing Municipal Public Security Bureau)</p>
<p>Feb 11, 03:31 &#124; From <ext-link ext-link-type="uri" xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://weibo.com">weibo.com</ext-link></p>
<p>#SituationReport# On February 11, 2018&#8230;</p>
<disp-quote>
<p>A violent attack in Beijing happened in 2018. In response to the incident and drawing on Caillois&#8217;s psychasthenia theory, I believe the environment is not safe until there is a camouflage suit for merging into the shopping mall.</p>
<p>Applying the logic of digital texture mapping to the physical self, I photographed the surfaces of the built environment, tiled walls, concrete floors, and printed them onto fabric suits. I then wrapped my living, breathing body in these static digital skins.</p>
<p>In the performance, I attempt to merge with the background. But unlike perfect animal mimicry, this act is deliberately imperfect. I become a &#8220;glitch&#8221; in the real world. My three-dimensional movement disrupts the two-dimensional alignment. By forcing the biological body to flatten itself into a surface, the work exposes the absurdity of our rendered reality. I am no longer a person; I am a texture map that has failed to load correctly.</p>
<p>This methodology then expanded from my own skin to the skin of the city in <italic>Fixing Chicago Neighbourhood</italic>.</p>
<p>Treating the city itself as a wounded body, I capture the textures of the intact urban environment, the pristine brick walls, the unbroken asphalt, and print them out as digital patches. I then crouch down on the pavement, using my own hands to paste these prints directly over the city&#8217;s wounds: the potholes, the cracks, and the peeling paint.</p>
<p>In doing so, this work enacts the idiom &#8220;to paper over&#8221;. It is a band-aid of pixels on a body of concrete. We accept these &#8220;risk-free surfaces&#8221; as props in what Kendall Walton (<xref ref-type="bibr" rid="B14">1990</xref>) would call our collective game of make-believe.</p>
<p>Unlike traditional restoration, these paper patches do not heal the structure. They create a friction in the pedestrian&#8217;s path. By wrapping the hard physical world in a fragile digital skin, the work exposes the dissociation between surface and substance. It forces the walking body to pause, to sense the discrepancy. Are we looking at the world itself, or are we just navigating a fragile shell of rendered surfaces?</p>
<p>The public response to these interventions varied significantly. Some pedestrians stepped over the patches without acknowledgment, their bodies trained to ignore minor disruptions in the urban fabric. Others stopped, crouched down, examined the edges where the paper met the pavement. A few even attempted to peel back the corners, testing the adhesion, verifying the artifice, and stumbled in the brief moment of surprise that those new trompe l&#8217;oeil created. These moments of interaction became part of the work, the intervention was not complete until it had been encountered, questioned, potentially disturbed.</p>
<p>The implications extend beyond the specific sites of intervention. In an era where digital mediation increasingly structures our experience of space, from augmented reality overlays to algorithmically curated navigation, questions of surface, skin, and glitch become urgently political. Who controls the rendered environment? Whose wounds are papered over, and whose are left exposed? What forms of resistance emerge when we refuse the smooth surface, when we insist on the visibility of the crack, the tear, the failure?</p>
</disp-quote>
<p>[14:59]</p>
<p><bold>References</bold></p>
<p>Barker, Jennifer M. <italic>The Tactile Eye: Touch and the Cinematic Experience</italic>. Los Angeles: University of California Press, 2009.</p>
<p>Baudrillard, Jean. <italic>Simulacra and Simulation</italic>. Translated by Sheila Faria Glaser. Ann Arbor: University of Michigan Press, 1994. Originally published as <italic>Simulacres et Simulation</italic>, 1981.</p>
<p>Bruno, Giuliana. <italic>Surface: Matters of Aesthetics, Materiality, and Media</italic>. Chicago: University of Chicago Press, 2014.</p>
<p>Caillois, Roger. &#8220;Mimicry and Legendary Psychasthenia.&#8221; Translated by John Shepley. <italic>October</italic> 31 (1984): 17&#8211;32.</p>
<p>Casetti, Francesco. <italic>Screening Fears: On Protective Media</italic>. New York: Zone Books, 2023.</p>
<p>Ebert-Schifferer, Sybille. <italic>Deceptions and Illusions: Five Centuries of Trompe l&#8217;Oeil Painting</italic>. Washington, DC: National Gallery of Art, 2002.</p>
<p>Li, Jiaqi. &#8220;An Auto-Ethnographic Research in See and Gain.&#8221; <italic>Journal of Humanities and Arts Perspectives</italic> 1, no. 3 (2025): 8&#8211;14. <ext-link ext-link-type="uri" xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="https://doi.org/10.70731/y03ph967">https://doi.org/10.70731/y03ph967</ext-link>.</p>
<p>Li, Jiaqi. &#8220;Civic Trompe-l&#8217;oeil&#8221;. figshare, March 25, 2026. <ext-link ext-link-type="uri" xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="https://doi.org/10.6084/m9.figshare.31848232.v1">https://doi.org/10.6084/m9.figshare.31848232.v1</ext-link>.</p>
<p>MacDowall, Lachlan, and Kylie Budge. <italic>Art after Instagram: Art Spaces, Audiences, Art History</italic>. London: Routledge, 2021.</p>
<p>Marks, Laura U. <italic>Touch: Sensuous Theory and Multisensory Media</italic>. Minneapolis: University of Minnesota Press, 2002.</p>
<p>M&#252;ller-Lyer, Franz Carl. &#8220;Optische Urteilst&#228;uschungen.&#8221; <italic>Archiv f&#252;r Physiologie</italic>, Supplement-Band (1889): 263&#8211;270.</p>
<p>Reinhard, Carrie D. &#8220;Kayfabe and the Spectacle of Pro Wrestling.&#8221; In <italic>Fractured Fandoms: Contentious Communication in Fan Communities</italic>, edited by Carrie D. Reinhard. Lanham, MD: Lexington Books, 2019.</p>
<p>Steyerl, Hito. &#8220;In Defense of the Poor Image.&#8221; <italic>e-flux journal</italic> 10 (2009). <ext-link ext-link-type="uri" xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="https://www.e-flux.com/journal/10/">https://www.e-flux.com/journal/10/</ext-link>.</p>
<p>Walton, Kendall L. <italic>Mimesis as Make-Believe: On the Foundations of the Representational Arts</italic>. Cambridge, MA: Harvard University Press, 1990.</p>
<p>Walton, Kendall L. &#8220;Precis of Mimesis as Make-Believe: On the Foundations of the Representational Arts.&#8221; <italic>Philosophy and Phenomenological Research</italic> 51, no. 2 (1991): 379&#8211;382. <ext-link ext-link-type="uri" xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="https://doi.org/10.2307/2108134">https://doi.org/10.2307/2108134</ext-link>.</p>
<p><bold>Artworks and Performances Cited</bold></p>
<p>Borrell del Caso, Pere. <italic>Escaping Criticism (Huyendo de la cr&#237;tica)</italic>. 1874. Oil on canvas. Bank of Spain Collection, Madrid.</p>
<p>He, Liping. <italic>As long as there is sand in the heart, everywhere is the Maldives</italic>. 2015. Performance art.</p>
<p>Jones, Kelly Kristin. <italic>You&#8217;ve got nice legs, kid</italic>. 2018. Archival pigment print.</p>
<p>Jones, Kelly Kristin. <italic>His smile didn&#8217;t reach his eyes</italic>. 2019. Archival pigment print.</p>
<p>Jones, Kelly Kristin. <italic>Founding Father</italic>. 2019. Archival pigment print.</p>
<p>Jones, Kelly Kristin. <italic>Watchdog of the lake</italic>. 2019. Archival pigment print.</p>
<p>Jones, Kelly Kristin. <italic>Covering</italic>. 2020. Interventions on public monuments.</p>
<p>Li, Jiaqi. <italic>Camouflage</italic>. 2018. Performance.</p>
<p>Li, Jiaqi <italic>Fixing Chicago Neighbourhood</italic>. 2020. Urban intervention/mixed media.</p>
<p>Magritte, Ren&#233;. <italic>La Condition Humaine</italic>. 1933. Oil on canvas. National Gallery of Art, Washington, DC.</p>
<p>Pozzo, Andrea. <italic>Apotheosis of Saint Ignatius</italic>. 1685&#8211;1694. Fresco. Sant&#8217;Ignazio Church, Rome.</p>
<p>Syjuco, Stephanie. <italic>Spectral City</italic>. 2018. Video.</p>
<p>Syjuco, Stephanie. <italic>Future Shock Nesting Boxes</italic>. n.d. Archival inks on laminated board.</p>
<p>Syjuco, Stephanie. <italic>Pacific Super</italic>. n.d. Photography.</p>
<p>Syjuco, Stephanie. <italic>Everything Must Go (Grey Market)</italic>. n.d. Installation, print, online networks.</p>
<p><bold>Photographs and Videos Cited</bold></p>
<p>BBT University, <italic>The Avatar Graduation Ceremony at BBT University</italic>, 2020, video, <ext-link ext-link-type="uri" xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="https://www.youtube.com/watch?v=jYaZBadsWfY">https://www.youtube.com/watch?v=jYaZBadsWfY</ext-link>.</p>
<p>Di Fabrizio Garrisi [Wikipedia], <italic>Studiolo del Duca 00</italic>, 2020, photograph, <ext-link ext-link-type="uri" xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="https://commons.wikimedia.org/w/index.php?curid=96137740">https://commons.wikimedia.org/w/index.php?curid=96137740</ext-link>.</p>
<p>Electronic Arts, <italic>Sims 4</italic>, 2025, screenshot of videogame.</p>
<p>Elke Reinhuber, Decorated Scaffolding, 2025, photograph, Europe.</p>
<p>Encyclop&#230;dia Britannica, <italic>Father of Chicago</italic>, 2026, photograph, Chicago, IL.</p>
<p>Google Earth, &#8220;Street View of 167 Renfrew St, Glasgow, Scotland,&#8221; image capture: December 2017.</p>
<p>Google Earth, &#8220;Street View of 90 S Wabash Ave, Chicago, IL,&#8221; image capture: October 2019.</p>
<p>Google Earth, &#8220;Street View of G342, Hebi, China,&#8221; image capture: May 2017.</p>
<p>Google Earth, &#8220;Street View of Ping Tom Memorial Park by John Jonas&#8221; image capture: March 2018.</p>
<p>ho visto nina volare [Wikipedia], <italic>Pompei</italic>, 2015, photograph, <ext-link ext-link-type="uri" xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="https://commons.wikimedia.org/w/index.php?curid=52251303">https://commons.wikimedia.org/w/index.php?curid=52251303</ext-link>.</p>
<p>Jean Baudrillard, Scaffolding with printed picture, 1993, photograph, Paris, France.</p>
<p>Livioandronico2013 [Wikipedia], <italic>Frescos of Ignatius of Loyola HDR</italic>, 2015, photograph, Rome, Italy, <ext-link ext-link-type="uri" xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="https://commons.wikimedia.org/w/index.php?curid=41708634">https://commons.wikimedia.org/w/index.php?curid=41708634</ext-link>.</p>
<p>Mentnafunangann [Wikipedia], <italic>Stabiae Stanza Villa di Arianna bb</italic>, 2009, photograph, <ext-link ext-link-type="uri" xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="https://commons.wikimedia.org/w/index.php?curid=6367442">https://commons.wikimedia.org/w/index.php?curid=6367442</ext-link>.</p>
<p>Penquan Li, Public beautification, 2018, photograph, China</p>
<p>The Official Website of Chicago Part District, <italic>Aaron Montgomery Ward Bust</italic>, 2026, photograph, Chicago, IL.</p>
<p>Unidentified photographer, Monument in renovation, 2015, photograph, Place Vend&#244;me, Paris, France.</p>
<p>Unidentified videographer [Weibo], Shopping mall incident, 2018, video.</p>
<p>Wenru Xu, The Venetian Macao, 2023, photograph, Macao, China.</p>
<p>Yifei Sun, Cardboard figure, 2020, photograph, Beijing, China.</p>
<p>&#40614;&#30340;&#22427;&#26417;&#23612;&#23572;[Weibo], A fan hugging a cardboard idol, 2017, photograph.</p>
<p>&#40614;&#30340;&#22427;&#26417;&#23612;&#23572;[Weibo], Fans kissing a cardboard idol, 2017, video.</p>
<p><bold>*Note: All uncited photographs and videos are the author&#8217;s work</bold>.</p>
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<ref id="B31"><mixed-citation publication-type="webpage"><collab>BBT University</collab>, <source>The Avatar Graduation Ceremony at BBT University</source>, <year>2020</year>, video, <uri>https://www.youtube.com/watch?v=jYaZBadsWfY</uri>.</mixed-citation></ref>
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<ref id="B39"><mixed-citation publication-type="journal"><collab>Google Earth</collab>, <article-title>&#8220;Street View of Ping Tom Memorial Park by John Jonas&#8221;</article-title> image capture: <month>March</month> <year>2018</year>.</mixed-citation></ref>
<ref id="B40"><mixed-citation publication-type="webpage"><collab>ho visto nina volare [Wikipedia]</collab>, <source>Pompei</source>, <year>2015</year>, photograph, <uri>https://commons.wikimedia.org/w/index.php?curid=52251303</uri>.</mixed-citation></ref>
<ref id="B41"><mixed-citation publication-type="journal"><collab>Jean Baudrillard</collab>, <article-title>Scaffolding with printed picture</article-title>, <year>1993</year>, photograph, Paris, France.</mixed-citation></ref>
<ref id="B42"><mixed-citation publication-type="webpage"><collab>Livioandronico2013 [Wikipedia]</collab>, <source>Frescos of Ignatius of Loyola HDR</source>, <year>2015</year>, photograph, Rome, Italy, <uri>https://commons.wikimedia.org/w/index.php?curid=41708634</uri>.</mixed-citation></ref>
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<ref id="B45"><mixed-citation publication-type="journal"><collab>The Official Website of Chicago Part District</collab>, <source>Aaron Montgomery Ward Bust</source>, <year>2026</year>, photograph, Chicago, IL.</mixed-citation></ref>
<ref id="B46"><mixed-citation publication-type="journal"><collab>Unidentified photographer</collab>, <article-title>Monument in renovation</article-title>, <year>2015</year>, photograph, Place Vend&#244;me, Paris, France.</mixed-citation></ref>
<ref id="B47"><mixed-citation publication-type="journal"><collab>Unidentified videographer [Weibo]</collab>, <article-title>Shopping mall incident</article-title>, <year>2018</year>, video.</mixed-citation></ref>
<ref id="B48"><mixed-citation publication-type="journal"><collab>Wenru Xu</collab>, <article-title>The Venetian Macao</article-title>, <year>2023</year>, photograph, Macao, China.</mixed-citation></ref>
<ref id="B49"><mixed-citation publication-type="journal"><collab>Yifei Sun</collab>, <article-title>Cardboard figure</article-title>, <year>2020</year>, photograph, Beijing, China.</mixed-citation></ref>
<ref id="B50"><mixed-citation publication-type="journal"><collab>&#40614;&#30340;&#22427;&#26417;&#23612;&#23572;[Weibo]</collab>, <article-title>A fan hugging a cardboard idol</article-title>, <year>2017</year>, photograph.</mixed-citation></ref>
<ref id="B51"><mixed-citation publication-type="journal"><collab>&#40614;&#30340;&#22427;&#26417;&#23612;&#23572;[Weibo]</collab>, <article-title>Fans kissing a cardboard idol</article-title>, <year>2017</year>, video.</mixed-citation></ref>
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